44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(604, "NodeBokehImage")]
|
|
public struct NodeBokehImage {
|
|
[DNAFieldAttribute(0, "float", "angle", 4)]
|
|
public float angle;
|
|
[DNAFieldAttribute(1, "int", "flaps", 4)]
|
|
public int flaps;
|
|
[DNAFieldAttribute(2, "float", "rounding", 4)]
|
|
public float rounding;
|
|
[DNAFieldAttribute(3, "float", "catadioptric", 4)]
|
|
public float catadioptric;
|
|
[DNAFieldAttribute(4, "float", "lensshift", 4)]
|
|
public float lensshift;
|
|
public NodeBokehImage() {
|
|
this.angle = default;
|
|
this.flaps = default;
|
|
this.rounding = default;
|
|
this.catadioptric = default;
|
|
this.lensshift = default;
|
|
}
|
|
public NodeBokehImage(float angle, int flaps, float rounding, float catadioptric, float lensshift) {
|
|
this.angle = angle;
|
|
this.flaps = flaps;
|
|
this.rounding = rounding;
|
|
this.catadioptric = catadioptric;
|
|
this.lensshift = lensshift;
|
|
}
|
|
}
|
|
}
|