Files
BlenderSharp/BlendFile/DNA/NodeInputRotation.cs

28 lines
857 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(679, "NodeInputRotation")]
public struct NodeInputRotation {
[DNAFieldAttribute(0, "float", "rotation_euler[3]", 4)]
public float[] rotation_euler = new System.Single[3];
public NodeInputRotation() {
this.rotation_euler = default;
}
public NodeInputRotation(float[] rotation_euler) {
this.rotation_euler = rotation_euler;
}
}
}