48 lines
2.0 KiB
C#
48 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(528, "GreasePencilColorModifierData", 312)]
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public class GreasePencilColorModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", "GreasePencilModifierInfluenceData", 168, false, 120)]
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public GreasePencilModifierInfluenceData influence;
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[DNAFieldAttribute(2, "char", "color_mode", "char", 1, false, 288)]
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public char color_mode;
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[DNAFieldAttribute(3, "char", "_pad1[3]", "System.Char[]", 3, false, 289)]
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public char[] _pad1 = new System.Char[3];
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[DNAFieldAttribute(4, "float", "hsv[3]", "System.Single[]", 12, false, 292)]
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public float[] hsv = new System.Single[3];
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[DNAFieldAttribute(5, "void", "*_pad2", "void", 8, true, 304)]
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public object ptr__pad2;
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public GreasePencilColorModifierData() {
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this.modifier = default;
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this.influence = default;
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this.color_mode = default;
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this._pad1 = default;
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this.hsv = default;
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this.ptr__pad2 = default;
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}
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public GreasePencilColorModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, char color_mode, char[] _pad1, float[] hsv, object ptr__pad2) {
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this.modifier = modifier;
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this.influence = influence;
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this.color_mode = color_mode;
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this._pad1 = _pad1;
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this.hsv = hsv;
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this.ptr__pad2 = ptr__pad2;
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}
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}
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}
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