Files
BlenderSharp/BlendFile/DNA/BuildModifierData.cs
2025-01-22 20:24:55 +01:00

39 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public struct BuildModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier;
[DNAFieldAttribute(1, "float", "start", 4)]
public float start;
[DNAFieldAttribute(2, "float", "length", 4)]
public float length;
[DNAFieldAttribute(3, "short", "flag", 2)]
public short flag;
[DNAFieldAttribute(4, "short", "randomize", 2)]
public short randomize;
[DNAFieldAttribute(5, "int", "seed", 4)]
public int seed;
public BuildModifierData(ModifierData modifier, float start, float length, short flag, short randomize, int seed) {
this.modifier = modifier;
this.start = start;
this.length = length;
this.flag = flag;
this.randomize = randomize;
this.seed = seed;
}
}
}