48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct GreasePencilSimplifyModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)]
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public GreasePencilModifierInfluenceData influence;
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[DNAFieldAttribute(2, "short", "mode", 2)]
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public short mode;
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[DNAFieldAttribute(3, "char", "_pad[4]", 1)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(4, "short", "step", 2)]
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public short step;
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[DNAFieldAttribute(5, "float", "factor", 4)]
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public float factor;
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[DNAFieldAttribute(6, "float", "length", 4)]
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public float length;
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[DNAFieldAttribute(7, "float", "sharp_threshold", 4)]
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public float sharp_threshold;
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[DNAFieldAttribute(8, "float", "distance", 4)]
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public float distance;
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public GreasePencilSimplifyModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, short mode, char[] _pad, short step, float factor, float length, float sharp_threshold, float distance) {
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this.modifier = modifier;
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this.influence = influence;
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this.mode = mode;
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this._pad = _pad;
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this.step = step;
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this.factor = factor;
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this.length = length;
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this.sharp_threshold = sharp_threshold;
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this.distance = distance;
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}
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}
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}
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