51 lines
1.8 KiB
C#
51 lines
1.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class Mask {
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[DNAFieldAttribute(0, "ID", "id", 208)]
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public ID id;
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[DNAFieldAttribute(1, "AnimData", "*adt", 248)]
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public AnimData ptr_adt;
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[DNAFieldAttribute(2, "DrawDataList", "drawdata", 16)]
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public DrawDataList drawdata;
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[DNAFieldAttribute(3, "ListBase", "masklayers", 16)]
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public ListBase masklayers;
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[DNAFieldAttribute(4, "int", "masklay_act", 4)]
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public int masklay_act;
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[DNAFieldAttribute(5, "int", "masklay_tot", 4)]
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public int masklay_tot;
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[DNAFieldAttribute(6, "int", "sfra", 4)]
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public int sfra;
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[DNAFieldAttribute(7, "int", "efra", 4)]
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public int efra;
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[DNAFieldAttribute(8, "int", "flag", 4)]
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public int flag;
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[DNAFieldAttribute(9, "char", "_pad[4]", 1)]
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public char[] _pad = new System.Char[4];
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public Mask(ID id, AnimData ptr_adt, DrawDataList drawdata, ListBase masklayers, int masklay_act, int masklay_tot, int sfra, int efra, int flag, char[] _pad) {
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this.id = id;
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this.ptr_adt = ptr_adt;
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this.drawdata = drawdata;
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this.masklayers = masklayers;
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this.masklay_act = masklay_act;
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this.masklay_tot = masklay_tot;
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this.sfra = sfra;
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this.efra = efra;
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this.flag = flag;
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this._pad = _pad;
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}
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}
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}
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