Files
BlenderSharp/BlendFile/DNA/NodeTexVoronoi.cs
2025-01-22 20:24:55 +01:00

42 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public struct NodeTexVoronoi {
[DNAFieldAttribute(0, "NodeTexBase", "base", 960)]
public NodeTexBase @base;
[DNAFieldAttribute(1, "int", "dimensions", 4)]
public int dimensions;
[DNAFieldAttribute(2, "int", "feature", 4)]
public int feature;
[DNAFieldAttribute(3, "int", "distance", 4)]
public int distance;
[DNAFieldAttribute(4, "int", "normalize", 4)]
public int normalize;
[DNAFieldAttribute(5, "int", "coloring", 4)]
public int coloring;
[DNAFieldAttribute(6, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public NodeTexVoronoi(NodeTexBase @base, int dimensions, int feature, int distance, int normalize, int coloring, char[] _pad) {
this.@base = @base;
this.dimensions = dimensions;
this.feature = feature;
this.distance = distance;
this.normalize = normalize;
this.coloring = coloring;
this._pad = _pad;
}
}
}