Files
BlenderSharp/BlendFile/DNA/SpaceUserPref.cs
2025-01-22 20:24:55 +01:00

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public class SpaceUserPref {
[DNAFieldAttribute(0, "SpaceLink", "*next", 40)]
public SpaceLink ptr_next;
[DNAFieldAttribute(1, "SpaceLink", "*prev", 40)]
public SpaceLink ptr_prev;
[DNAFieldAttribute(2, "ListBase", "regionbase", 16)]
public ListBase regionbase;
[DNAFieldAttribute(3, "char", "spacetype", 1)]
public char spacetype;
[DNAFieldAttribute(4, "char", "link_flag", 1)]
public char link_flag;
[DNAFieldAttribute(5, "char", "_pad0[6]", 1)]
public char[] _pad0 = new System.Char[6];
[DNAFieldAttribute(6, "char", "_pad1[7]", 1)]
public char[] _pad1 = new System.Char[7];
[DNAFieldAttribute(7, "char", "filter_type", 1)]
public char filter_type;
[DNAFieldAttribute(8, "char", "filter[64]", 1)]
public char[] filter = new System.Char[64];
public SpaceUserPref(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, char[] _pad1, char filter_type, char[] filter) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.regionbase = regionbase;
this.spacetype = spacetype;
this.link_flag = link_flag;
this._pad0 = _pad0;
this._pad1 = _pad1;
this.filter_type = filter_type;
this.filter = filter;
}
}
}