Files
BlenderSharp/BlendFile/DNA/ToolSettings.cs
2025-01-22 20:24:55 +01:00

413 lines
20 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public class ToolSettings {
[DNAFieldAttribute(0, "VPaint", "*vpaint", 136)]
public VPaint ptr_vpaint;
[DNAFieldAttribute(1, "VPaint", "*wpaint", 136)]
public VPaint ptr_wpaint;
[DNAFieldAttribute(2, "Sculpt", "*sculpt", 216)]
public Sculpt ptr_sculpt;
[DNAFieldAttribute(3, "UvSculpt", "uvsculpt", 24)]
public UvSculpt uvsculpt;
[DNAFieldAttribute(4, "GpPaint", "*gp_paint", 128)]
public GpPaint ptr_gp_paint;
[DNAFieldAttribute(5, "GpVertexPaint", "*gp_vertexpaint", 128)]
public GpVertexPaint ptr_gp_vertexpaint;
[DNAFieldAttribute(6, "GpSculptPaint", "*gp_sculptpaint", 128)]
public GpSculptPaint ptr_gp_sculptpaint;
[DNAFieldAttribute(7, "GpWeightPaint", "*gp_weightpaint", 128)]
public GpWeightPaint ptr_gp_weightpaint;
[DNAFieldAttribute(8, "CurvesSculpt", "*curves_sculpt", 120)]
public CurvesSculpt ptr_curves_sculpt;
[DNAFieldAttribute(9, "float", "vgroup_weight", 4)]
public float vgroup_weight;
[DNAFieldAttribute(10, "float", "doublimit", 4)]
public float doublimit;
[DNAFieldAttribute(11, "char", "automerge", 1)]
public char automerge;
[DNAFieldAttribute(12, "char", "object_flag", 1)]
public char object_flag;
[DNAFieldAttribute(13, "char", "selectmode", 1)]
public char selectmode;
[DNAFieldAttribute(14, "char", "unwrapper", 1)]
public char unwrapper;
[DNAFieldAttribute(15, "char", "uvcalc_flag", 1)]
public char uvcalc_flag;
[DNAFieldAttribute(16, "char", "uv_flag", 1)]
public char uv_flag;
[DNAFieldAttribute(17, "char", "uv_selectmode", 1)]
public char uv_selectmode;
[DNAFieldAttribute(18, "char", "uv_sticky", 1)]
public char uv_sticky;
[DNAFieldAttribute(19, "float", "uvcalc_margin", 4)]
public float uvcalc_margin;
[DNAFieldAttribute(20, "int", "uvcalc_iterations", 4)]
public int uvcalc_iterations;
[DNAFieldAttribute(21, "float", "uvcalc_weight_factor", 4)]
public float uvcalc_weight_factor;
[DNAFieldAttribute(22, "char", "uvcalc_weight_group[64]", 1)]
public char[] uvcalc_weight_group = new System.Char[64];
[DNAFieldAttribute(23, "short", "autoik_chainlen", 2)]
public short autoik_chainlen;
[DNAFieldAttribute(24, "char", "gpencil_flags", 1)]
public char gpencil_flags;
[DNAFieldAttribute(25, "char", "gpencil_v3d_align", 1)]
public char gpencil_v3d_align;
[DNAFieldAttribute(26, "char", "gpencil_v2d_align", 1)]
public char gpencil_v2d_align;
[DNAFieldAttribute(27, "char", "annotate_v3d_align", 1)]
public char annotate_v3d_align;
[DNAFieldAttribute(28, "short", "annotate_thickness", 2)]
public short annotate_thickness;
[DNAFieldAttribute(29, "float", "gpencil_surface_offset", 4)]
public float gpencil_surface_offset;
[DNAFieldAttribute(30, "char", "gpencil_selectmode_edit", 1)]
public char gpencil_selectmode_edit;
[DNAFieldAttribute(31, "char", "gpencil_selectmode_sculpt", 1)]
public char gpencil_selectmode_sculpt;
[DNAFieldAttribute(32, "char", "_pad0[6]", 1)]
public char[] _pad0 = new System.Char[6];
[DNAFieldAttribute(33, "GP_Sculpt_Settings", "gp_sculpt", 80)]
public GP_Sculpt_Settings gp_sculpt;
[DNAFieldAttribute(34, "GP_Interpolate_Settings", "gp_interpolate", 8)]
public GP_Interpolate_Settings gp_interpolate;
[DNAFieldAttribute(35, "ImagePaintSettings", "imapaint", 184)]
public ImagePaintSettings imapaint;
[DNAFieldAttribute(36, "PaintModeSettings", "paint_mode", 56)]
public PaintModeSettings paint_mode;
[DNAFieldAttribute(37, "ParticleEditSettings", "particle", 176)]
public ParticleEditSettings particle;
[DNAFieldAttribute(38, "float", "proportional_size", 4)]
public float proportional_size;
[DNAFieldAttribute(39, "float", "select_thresh", 4)]
public float select_thresh;
[DNAFieldAttribute(40, "short", "keying_flag", 2)]
public short keying_flag;
[DNAFieldAttribute(41, "char", "autokey_mode", 1)]
public char autokey_mode;
[DNAFieldAttribute(42, "char", "keyframe_type", 1)]
public char keyframe_type;
[DNAFieldAttribute(43, "char", "multires_subdiv_type", 1)]
public char multires_subdiv_type;
[DNAFieldAttribute(44, "char", "edge_mode", 1)]
public char edge_mode;
[DNAFieldAttribute(45, "char", "edge_mode_live_unwrap", 1)]
public char edge_mode_live_unwrap;
[DNAFieldAttribute(46, "char", "transform_pivot_point", 1)]
public char transform_pivot_point;
[DNAFieldAttribute(47, "char", "transform_flag", 1)]
public char transform_flag;
[DNAFieldAttribute(48, "char", "snap_node_mode", 1)]
public char snap_node_mode;
[DNAFieldAttribute(49, "short", "snap_mode", 2)]
public short snap_mode;
[DNAFieldAttribute(50, "short", "snap_uv_mode", 2)]
public short snap_uv_mode;
[DNAFieldAttribute(51, "short", "snap_anim_mode", 2)]
public short snap_anim_mode;
[DNAFieldAttribute(52, "short", "snap_flag", 2)]
public short snap_flag;
[DNAFieldAttribute(53, "short", "snap_flag_node", 2)]
public short snap_flag_node;
[DNAFieldAttribute(54, "short", "snap_flag_seq", 2)]
public short snap_flag_seq;
[DNAFieldAttribute(55, "short", "snap_flag_anim", 2)]
public short snap_flag_anim;
[DNAFieldAttribute(56, "short", "snap_uv_flag", 2)]
public short snap_uv_flag;
[DNAFieldAttribute(57, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(58, "char", "snap_target", 1)]
public char snap_target;
[DNAFieldAttribute(59, "char", "snap_transform_mode_flag", 1)]
public char snap_transform_mode_flag;
[DNAFieldAttribute(60, "short", "snap_face_nearest_steps", 2)]
public short snap_face_nearest_steps;
[DNAFieldAttribute(61, "char", "proportional_edit", 1)]
public char proportional_edit;
[DNAFieldAttribute(62, "char", "prop_mode", 1)]
public char prop_mode;
[DNAFieldAttribute(63, "char", "proportional_objects", 1)]
public char proportional_objects;
[DNAFieldAttribute(64, "char", "proportional_mask", 1)]
public char proportional_mask;
[DNAFieldAttribute(65, "char", "proportional_action", 1)]
public char proportional_action;
[DNAFieldAttribute(66, "char", "proportional_fcurve", 1)]
public char proportional_fcurve;
[DNAFieldAttribute(67, "char", "lock_markers", 1)]
public char lock_markers;
[DNAFieldAttribute(68, "char", "auto_normalize", 1)]
public char auto_normalize;
[DNAFieldAttribute(69, "char", "wpaint_lock_relative", 1)]
public char wpaint_lock_relative;
[DNAFieldAttribute(70, "char", "multipaint", 1)]
public char multipaint;
[DNAFieldAttribute(71, "char", "weightuser", 1)]
public char weightuser;
[DNAFieldAttribute(72, "char", "vgroupsubset", 1)]
public char vgroupsubset;
[DNAFieldAttribute(73, "char", "gpencil_selectmode_vertex", 1)]
public char gpencil_selectmode_vertex;
[DNAFieldAttribute(74, "char", "uv_sculpt_settings", 1)]
public char uv_sculpt_settings;
[DNAFieldAttribute(75, "char", "workspace_tool_type", 1)]
public char workspace_tool_type;
[DNAFieldAttribute(76, "char", "_pad5[1]", 1)]
public char[] _pad5 = new System.Char[1];
[DNAFieldAttribute(77, "short", "sculpt_paint_settings", 2)]
public short sculpt_paint_settings;
[DNAFieldAttribute(78, "int", "sculpt_paint_unified_size", 4)]
public int sculpt_paint_unified_size;
[DNAFieldAttribute(79, "float", "sculpt_paint_unified_unprojected_radius", 4)]
public float sculpt_paint_unified_unprojected_radius;
[DNAFieldAttribute(80, "float", "sculpt_paint_unified_alpha", 4)]
public float sculpt_paint_unified_alpha;
[DNAFieldAttribute(81, "UnifiedPaintSettings", "unified_paint_settings", 168)]
public UnifiedPaintSettings unified_paint_settings;
[DNAFieldAttribute(82, "CurvePaintSettings", "curve_paint_settings", 32)]
public CurvePaintSettings curve_paint_settings;
[DNAFieldAttribute(83, "MeshStatVis", "statvis", 40)]
public MeshStatVis statvis;
[DNAFieldAttribute(84, "float", "normal_vector[3]", 4)]
public float[] normal_vector = new System.Single[3];
[DNAFieldAttribute(85, "char", "_pad6[4]", 1)]
public char[] _pad6 = new System.Char[4];
[DNAFieldAttribute(86, "CurveProfile", "*custom_bevel_profile_preset", 72)]
public CurveProfile ptr_custom_bevel_profile_preset;
[DNAFieldAttribute(87, "SequencerToolSettings", "*sequencer_tool_settings", 20)]
public SequencerToolSettings ptr_sequencer_tool_settings;
[DNAFieldAttribute(88, "short", "snap_mode_tools", 2)]
public short snap_mode_tools;
[DNAFieldAttribute(89, "char", "plane_axis", 1)]
public char plane_axis;
[DNAFieldAttribute(90, "char", "plane_depth", 1)]
public char plane_depth;
[DNAFieldAttribute(91, "char", "plane_orient", 1)]
public char plane_orient;
[DNAFieldAttribute(92, "char", "use_plane_axis_auto", 1)]
public char use_plane_axis_auto;
[DNAFieldAttribute(93, "char", "_pad7[2]", 1)]
public char[] _pad7 = new System.Char[2];
[DNAFieldAttribute(94, "float", "snap_angle_increment_2d", 4)]
public float snap_angle_increment_2d;
[DNAFieldAttribute(95, "float", "snap_angle_increment_2d_precision", 4)]
public float snap_angle_increment_2d_precision;
[DNAFieldAttribute(96, "float", "snap_angle_increment_3d", 4)]
public float snap_angle_increment_3d;
[DNAFieldAttribute(97, "float", "snap_angle_increment_3d_precision", 4)]
public float snap_angle_increment_3d_precision;
public ToolSettings(
VPaint ptr_vpaint,
VPaint ptr_wpaint,
Sculpt ptr_sculpt,
UvSculpt uvsculpt,
GpPaint ptr_gp_paint,
GpVertexPaint ptr_gp_vertexpaint,
GpSculptPaint ptr_gp_sculptpaint,
GpWeightPaint ptr_gp_weightpaint,
CurvesSculpt ptr_curves_sculpt,
float vgroup_weight,
float doublimit,
char automerge,
char object_flag,
char selectmode,
char unwrapper,
char uvcalc_flag,
char uv_flag,
char uv_selectmode,
char uv_sticky,
float uvcalc_margin,
int uvcalc_iterations,
float uvcalc_weight_factor,
char[] uvcalc_weight_group,
short autoik_chainlen,
char gpencil_flags,
char gpencil_v3d_align,
char gpencil_v2d_align,
char annotate_v3d_align,
short annotate_thickness,
float gpencil_surface_offset,
char gpencil_selectmode_edit,
char gpencil_selectmode_sculpt,
char[] _pad0,
GP_Sculpt_Settings gp_sculpt,
GP_Interpolate_Settings gp_interpolate,
ImagePaintSettings imapaint,
PaintModeSettings paint_mode,
ParticleEditSettings particle,
float proportional_size,
float select_thresh,
short keying_flag,
char autokey_mode,
char keyframe_type,
char multires_subdiv_type,
char edge_mode,
char edge_mode_live_unwrap,
char transform_pivot_point,
char transform_flag,
char snap_node_mode,
short snap_mode,
short snap_uv_mode,
short snap_anim_mode,
short snap_flag,
short snap_flag_node,
short snap_flag_seq,
short snap_flag_anim,
short snap_uv_flag,
char[] _pad,
char snap_target,
char snap_transform_mode_flag,
short snap_face_nearest_steps,
char proportional_edit,
char prop_mode,
char proportional_objects,
char proportional_mask,
char proportional_action,
char proportional_fcurve,
char lock_markers,
char auto_normalize,
char wpaint_lock_relative,
char multipaint,
char weightuser,
char vgroupsubset,
char gpencil_selectmode_vertex,
char uv_sculpt_settings,
char workspace_tool_type,
char[] _pad5,
short sculpt_paint_settings,
int sculpt_paint_unified_size,
float sculpt_paint_unified_unprojected_radius,
float sculpt_paint_unified_alpha,
UnifiedPaintSettings unified_paint_settings,
CurvePaintSettings curve_paint_settings,
MeshStatVis statvis,
float[] normal_vector,
char[] _pad6,
CurveProfile ptr_custom_bevel_profile_preset,
SequencerToolSettings ptr_sequencer_tool_settings,
short snap_mode_tools,
char plane_axis,
char plane_depth,
char plane_orient,
char use_plane_axis_auto,
char[] _pad7,
float snap_angle_increment_2d,
float snap_angle_increment_2d_precision,
float snap_angle_increment_3d,
float snap_angle_increment_3d_precision) {
this.ptr_vpaint = ptr_vpaint;
this.ptr_wpaint = ptr_wpaint;
this.ptr_sculpt = ptr_sculpt;
this.uvsculpt = uvsculpt;
this.ptr_gp_paint = ptr_gp_paint;
this.ptr_gp_vertexpaint = ptr_gp_vertexpaint;
this.ptr_gp_sculptpaint = ptr_gp_sculptpaint;
this.ptr_gp_weightpaint = ptr_gp_weightpaint;
this.ptr_curves_sculpt = ptr_curves_sculpt;
this.vgroup_weight = vgroup_weight;
this.doublimit = doublimit;
this.automerge = automerge;
this.object_flag = object_flag;
this.selectmode = selectmode;
this.unwrapper = unwrapper;
this.uvcalc_flag = uvcalc_flag;
this.uv_flag = uv_flag;
this.uv_selectmode = uv_selectmode;
this.uv_sticky = uv_sticky;
this.uvcalc_margin = uvcalc_margin;
this.uvcalc_iterations = uvcalc_iterations;
this.uvcalc_weight_factor = uvcalc_weight_factor;
this.uvcalc_weight_group = uvcalc_weight_group;
this.autoik_chainlen = autoik_chainlen;
this.gpencil_flags = gpencil_flags;
this.gpencil_v3d_align = gpencil_v3d_align;
this.gpencil_v2d_align = gpencil_v2d_align;
this.annotate_v3d_align = annotate_v3d_align;
this.annotate_thickness = annotate_thickness;
this.gpencil_surface_offset = gpencil_surface_offset;
this.gpencil_selectmode_edit = gpencil_selectmode_edit;
this.gpencil_selectmode_sculpt = gpencil_selectmode_sculpt;
this._pad0 = _pad0;
this.gp_sculpt = gp_sculpt;
this.gp_interpolate = gp_interpolate;
this.imapaint = imapaint;
this.paint_mode = paint_mode;
this.particle = particle;
this.proportional_size = proportional_size;
this.select_thresh = select_thresh;
this.keying_flag = keying_flag;
this.autokey_mode = autokey_mode;
this.keyframe_type = keyframe_type;
this.multires_subdiv_type = multires_subdiv_type;
this.edge_mode = edge_mode;
this.edge_mode_live_unwrap = edge_mode_live_unwrap;
this.transform_pivot_point = transform_pivot_point;
this.transform_flag = transform_flag;
this.snap_node_mode = snap_node_mode;
this.snap_mode = snap_mode;
this.snap_uv_mode = snap_uv_mode;
this.snap_anim_mode = snap_anim_mode;
this.snap_flag = snap_flag;
this.snap_flag_node = snap_flag_node;
this.snap_flag_seq = snap_flag_seq;
this.snap_flag_anim = snap_flag_anim;
this.snap_uv_flag = snap_uv_flag;
this._pad = _pad;
this.snap_target = snap_target;
this.snap_transform_mode_flag = snap_transform_mode_flag;
this.snap_face_nearest_steps = snap_face_nearest_steps;
this.proportional_edit = proportional_edit;
this.prop_mode = prop_mode;
this.proportional_objects = proportional_objects;
this.proportional_mask = proportional_mask;
this.proportional_action = proportional_action;
this.proportional_fcurve = proportional_fcurve;
this.lock_markers = lock_markers;
this.auto_normalize = auto_normalize;
this.wpaint_lock_relative = wpaint_lock_relative;
this.multipaint = multipaint;
this.weightuser = weightuser;
this.vgroupsubset = vgroupsubset;
this.gpencil_selectmode_vertex = gpencil_selectmode_vertex;
this.uv_sculpt_settings = uv_sculpt_settings;
this.workspace_tool_type = workspace_tool_type;
this._pad5 = _pad5;
this.sculpt_paint_settings = sculpt_paint_settings;
this.sculpt_paint_unified_size = sculpt_paint_unified_size;
this.sculpt_paint_unified_unprojected_radius = sculpt_paint_unified_unprojected_radius;
this.sculpt_paint_unified_alpha = sculpt_paint_unified_alpha;
this.unified_paint_settings = unified_paint_settings;
this.curve_paint_settings = curve_paint_settings;
this.statvis = statvis;
this.normal_vector = normal_vector;
this._pad6 = _pad6;
this.ptr_custom_bevel_profile_preset = ptr_custom_bevel_profile_preset;
this.ptr_sequencer_tool_settings = ptr_sequencer_tool_settings;
this.snap_mode_tools = snap_mode_tools;
this.plane_axis = plane_axis;
this.plane_depth = plane_depth;
this.plane_orient = plane_orient;
this.use_plane_axis_auto = use_plane_axis_auto;
this._pad7 = _pad7;
this.snap_angle_increment_2d = snap_angle_increment_2d;
this.snap_angle_increment_2d_precision = snap_angle_increment_2d_precision;
this.snap_angle_increment_3d = snap_angle_increment_3d;
this.snap_angle_increment_3d_precision = snap_angle_increment_3d_precision;
}
}
}