Files
BlenderSharp/BlendFile/DNA/bDistLimitConstraint.cs
2025-01-22 20:24:55 +01:00

42 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public class bDistLimitConstraint {
[DNAFieldAttribute(0, "Object", "*tar", 1160)]
public Object ptr_tar;
[DNAFieldAttribute(1, "char", "subtarget[64]", 1)]
public char[] subtarget = new System.Char[64];
[DNAFieldAttribute(2, "float", "dist", 4)]
public float dist;
[DNAFieldAttribute(3, "float", "soft", 4)]
public float soft;
[DNAFieldAttribute(4, "short", "flag", 2)]
public short flag;
[DNAFieldAttribute(5, "short", "mode", 2)]
public short mode;
[DNAFieldAttribute(6, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public bDistLimitConstraint(Object ptr_tar, char[] subtarget, float dist, float soft, short flag, short mode, char[] _pad) {
this.ptr_tar = ptr_tar;
this.subtarget = subtarget;
this.dist = dist;
this.soft = soft;
this.flag = flag;
this.mode = mode;
this._pad = _pad;
}
}
}