Files
BlenderSharp/BlendFile/DNA/bGPgrid.cs
2025-01-22 20:24:55 +01:00

39 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public struct bGPgrid {
[DNAFieldAttribute(0, "float", "color[3]", 4)]
public float[] color = new System.Single[3];
[DNAFieldAttribute(1, "float", "scale[2]", 4)]
public float[] scale = new System.Single[2];
[DNAFieldAttribute(2, "float", "offset[2]", 4)]
public float[] offset = new System.Single[2];
[DNAFieldAttribute(3, "char", "_pad1[4]", 1)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(4, "int", "lines", 4)]
public int lines;
[DNAFieldAttribute(5, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public bGPgrid(float[] color, float[] scale, float[] offset, char[] _pad1, int lines, char[] _pad) {
this.color = color;
this.scale = scale;
this.offset = offset;
this._pad1 = _pad1;
this.lines = lines;
this._pad = _pad;
}
}
}