Files
BlenderSharp/BlendFile/DNA/NodeGeometrySubdivisionSurface.cs

32 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(690, "NodeGeometrySubdivisionSurface", 2)]
public struct NodeGeometrySubdivisionSurface {
[DNAFieldAttribute(0, "uchar", "uv_smooth", "uchar", 1, false, 0)]
public byte uv_smooth;
[DNAFieldAttribute(1, "uchar", "boundary_smooth", "uchar", 1, false, 1)]
public byte boundary_smooth;
public NodeGeometrySubdivisionSurface() {
this.uv_smooth = default;
this.boundary_smooth = default;
}
public NodeGeometrySubdivisionSurface(byte uv_smooth, byte boundary_smooth) {
this.uv_smooth = uv_smooth;
this.boundary_smooth = boundary_smooth;
}
}
}