Files
BlenderSharp/BlendFile/DNA/Curves.cs
2025-03-11 19:12:04 +01:00

76 lines
3.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(216, "Curves", 808)]
public class Curves {
[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
public ID id;
[DNAFieldAttribute(8, "AnimData", 1, "*adt", "AnimData", true, 208)]
public AnimData adt;
[DNAFieldAttribute(544, "CurvesGeometry", 2, "geometry", "CurvesGeometry", false, 216)]
public CurvesGeometry geometry;
[DNAFieldAttribute(4, "int", 3, "flag", "int", false, 760)]
public int flag;
[DNAFieldAttribute(4, "int", 4, "attributes_active_index", "int", false, 764)]
public int attributes_active_index;
[DNAFieldAttribute(8, "Material", 5, "**mat", "Material", true, 768)]
public Material mat;
[DNAFieldAttribute(2, "short", 6, "totcol", "short", false, 776)]
public short totcol;
[DNAFieldAttribute(1, "char", 7, "symmetry", "char", false, 778)]
public char symmetry;
[DNAFieldAttribute(1, "char", 8, "selection_domain", "char", false, 779)]
public char selection_domain;
[DNAArrayAttribute(4, "char", 9, "_pad[4]", "System.Char[]", 4, 780)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(8, "Object", 10, "*surface", "Object", true, 784)]
public Object surface;
[DNAFieldAttribute(8, "char", 11, "*surface_uv_map", "char", true, 792)]
public char surface_uv_map;
[DNAFieldAttribute(8, "void", 12, "*batch_cache", "void", true, 800)]
public object batch_cache;
public Curves() {
this.id = default;
this.adt = default;
this.geometry = default;
this.flag = default;
this.attributes_active_index = default;
this.mat = default;
this.totcol = default;
this.symmetry = default;
this.selection_domain = default;
this._pad = default;
this.surface = default;
this.surface_uv_map = default;
this.batch_cache = default;
}
public Curves(ID id, AnimData adt, CurvesGeometry geometry, int flag, int attributes_active_index, Material mat, short totcol, char symmetry, char selection_domain, char[] _pad, Object surface, char surface_uv_map, object batch_cache) {
this.id = id;
this.adt = adt;
this.geometry = geometry;
this.flag = flag;
this.attributes_active_index = attributes_active_index;
this.mat = mat;
this.totcol = totcol;
this.symmetry = symmetry;
this.selection_domain = selection_domain;
this._pad = _pad;
this.surface = surface;
this.surface_uv_map = surface_uv_map;
this.batch_cache = batch_cache;
}
}
}