Files
BlenderSharp/BlendFile/DNA/Panel.cs
2025-03-11 19:12:04 +01:00

129 lines
5.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(850, "Panel", 192)]
public class Panel {
[DNAFieldAttribute(8, "Panel", 0, "*next", "Panel", true, 0)]
public Panel next;
[DNAFieldAttribute(8, "Panel", 1, "*prev", "Panel", true, 8)]
public Panel prev;
[DNAFieldAttribute(8, "PanelType", 2, "*type", "PanelType", true, 16)]
public PanelType type;
[DNAFieldAttribute(8, "uiLayout", 3, "*layout", "uiLayout", true, 24)]
public uiLayout layout;
[DNAArrayAttribute(64, "char", 4, "panelname[64]", "System.Char[]", 64, 32)]
public char[] panelname = new System.Char[64];
[DNAFieldAttribute(8, "char", 5, "*drawname", "char", true, 96)]
public char drawname;
[DNAFieldAttribute(4, "int", 6, "ofsx", "int", false, 104)]
public int ofsx;
[DNAFieldAttribute(4, "int", 7, "ofsy", "int", false, 108)]
public int ofsy;
[DNAFieldAttribute(4, "int", 8, "sizex", "int", false, 112)]
public int sizex;
[DNAFieldAttribute(4, "int", 9, "sizey", "int", false, 116)]
public int sizey;
[DNAFieldAttribute(4, "int", 10, "blocksizex", "int", false, 120)]
public int blocksizex;
[DNAFieldAttribute(4, "int", 11, "blocksizey", "int", false, 124)]
public int blocksizey;
[DNAFieldAttribute(2, "short", 12, "labelofs", "short", false, 128)]
public short labelofs;
[DNAFieldAttribute(2, "short", 13, "flag", "short", false, 130)]
public short flag;
[DNAFieldAttribute(2, "short", 14, "runtime_flag", "short", false, 132)]
public short runtime_flag;
[DNAArrayAttribute(6, "char", 15, "_pad[6]", "System.Char[]", 6, 134)]
public char[] _pad = new System.Char[6];
[DNAFieldAttribute(4, "int", 16, "sortorder", "int", false, 140)]
public int sortorder;
[DNAFieldAttribute(8, "void", 17, "*activedata", "void", true, 144)]
public object activedata;
[DNAFieldAttribute(16, "ListBase", 18, "children", "ListBase", false, 152)]
public ListBase children;
[DNAFieldAttribute(16, "ListBase", 19, "layout_panel_states", "ListBase", false, 168)]
public ListBase layout_panel_states;
[DNAFieldAttribute(8, "Panel_Runtime", 20, "*runtime", "Panel_Runtime", true, 184)]
public Panel_Runtime runtime;
public Panel() {
this.next = default;
this.prev = default;
this.type = default;
this.layout = default;
this.panelname = default;
this.drawname = default;
this.ofsx = default;
this.ofsy = default;
this.sizex = default;
this.sizey = default;
this.blocksizex = default;
this.blocksizey = default;
this.labelofs = default;
this.flag = default;
this.runtime_flag = default;
this._pad = default;
this.sortorder = default;
this.activedata = default;
this.children = default;
this.layout_panel_states = default;
this.runtime = default;
}
public Panel(
Panel next,
Panel prev,
PanelType type,
uiLayout layout,
char[] panelname,
char drawname,
int ofsx,
int ofsy,
int sizex,
int sizey,
int blocksizex,
int blocksizey,
short labelofs,
short flag,
short runtime_flag,
char[] _pad,
int sortorder,
object activedata,
ListBase children,
ListBase layout_panel_states,
Panel_Runtime runtime) {
this.next = next;
this.prev = prev;
this.type = type;
this.layout = layout;
this.panelname = panelname;
this.drawname = drawname;
this.ofsx = ofsx;
this.ofsy = ofsy;
this.sizex = sizex;
this.sizey = sizey;
this.blocksizex = blocksizex;
this.blocksizey = blocksizey;
this.labelofs = labelofs;
this.flag = flag;
this.runtime_flag = runtime_flag;
this._pad = _pad;
this.sortorder = sortorder;
this.activedata = activedata;
this.children = children;
this.layout_panel_states = layout_panel_states;
this.runtime = runtime;
}
}
}