72 lines
3.0 KiB
C#
72 lines
3.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(508, "NormalEditModifierData", 232)]
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public class NormalEditModifierData {
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(64, "char", 1, "defgrp_name[64]", "System.Char[]", false, 120)]
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public char[] defgrp_name = new System.Char[64];
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[DNAFieldAttribute(8, "Object", 2, "*target", "Object", true, 184)]
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public Object target;
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[DNAFieldAttribute(2, "short", 3, "mode", "short", false, 192)]
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public short mode;
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[DNAFieldAttribute(2, "short", 4, "flag", "short", false, 194)]
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public short flag;
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[DNAFieldAttribute(2, "short", 5, "mix_mode", "short", false, 196)]
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public short mix_mode;
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[DNAFieldAttribute(2, "char", 6, "_pad[2]", "System.Char[]", false, 198)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(4, "float", 7, "mix_factor", "float", false, 200)]
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public float mix_factor;
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[DNAFieldAttribute(4, "float", 8, "mix_limit", "float", false, 204)]
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public float mix_limit;
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[DNAFieldAttribute(12, "float", 9, "offset[3]", "System.Single[]", false, 208)]
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public float[] offset = new System.Single[3];
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[DNAFieldAttribute(4, "char", 10, "_pad0[4]", "System.Char[]", false, 220)]
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public char[] _pad0 = new System.Char[4];
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[DNAFieldAttribute(8, "void", 11, "*_pad1", "void", true, 224)]
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public object _pad1;
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public NormalEditModifierData() {
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this.modifier = default;
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this.defgrp_name = default;
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this.target = default;
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this.mode = default;
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this.flag = default;
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this.mix_mode = default;
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this._pad = default;
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this.mix_factor = default;
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this.mix_limit = default;
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this.offset = default;
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this._pad0 = default;
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this._pad1 = default;
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}
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public NormalEditModifierData(ModifierData modifier, char[] defgrp_name, Object target, short mode, short flag, short mix_mode, char[] _pad, float mix_factor, float mix_limit, float[] offset, char[] _pad0, object _pad1) {
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this.modifier = modifier;
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this.defgrp_name = defgrp_name;
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this.target = target;
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this.mode = mode;
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this.flag = flag;
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this.mix_mode = mix_mode;
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this._pad = _pad;
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this.mix_factor = mix_factor;
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this.mix_limit = mix_limit;
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this.offset = offset;
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this._pad0 = _pad0;
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this._pad1 = _pad1;
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}
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}
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}
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