48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(117, "BoidRuleGoalAvoid", 80)]
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public class BoidRuleGoalAvoid {
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[DNAFieldAttribute(0, "BoidRule", "rule", "BoidRule", 56, false, 0)]
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public BoidRule rule;
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[DNAFieldAttribute(1, "Object", "*ob", "Object", 8, true, 56)]
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public Object ptr_ob;
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[DNAFieldAttribute(2, "int", "options", "int", 4, false, 64)]
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public int options;
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[DNAFieldAttribute(3, "float", "fear_factor", "float", 4, false, 68)]
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public float fear_factor;
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[DNAFieldAttribute(4, "int", "signal_id", "int", 4, false, 72)]
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public int signal_id;
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[DNAFieldAttribute(5, "int", "channels", "int", 4, false, 76)]
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public int channels;
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public BoidRuleGoalAvoid() {
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this.rule = default;
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this.ptr_ob = default;
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this.options = default;
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this.fear_factor = default;
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this.signal_id = default;
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this.channels = default;
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}
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public BoidRuleGoalAvoid(BoidRule rule, Object ptr_ob, int options, float fear_factor, int signal_id, int channels) {
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this.rule = rule;
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this.ptr_ob = ptr_ob;
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this.options = options;
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this.fear_factor = fear_factor;
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this.signal_id = signal_id;
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this.channels = channels;
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}
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}
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}
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