56 lines
2.3 KiB
C#
56 lines
2.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(548, "GreasePencilEnvelopeModifierData", 312)]
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public class GreasePencilEnvelopeModifierData {
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)]
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public GreasePencilModifierInfluenceData influence;
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[DNAFieldAttribute(4, "int", 2, "mode", "int", false, 288)]
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public int mode;
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[DNAFieldAttribute(4, "int", 3, "mat_nr", "int", false, 292)]
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public int mat_nr;
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[DNAFieldAttribute(4, "float", 4, "thickness", "float", false, 296)]
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public float thickness;
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[DNAFieldAttribute(4, "float", 5, "strength", "float", false, 300)]
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public float strength;
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[DNAFieldAttribute(4, "int", 6, "skip", "int", false, 304)]
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public int skip;
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[DNAFieldAttribute(4, "int", 7, "spread", "int", false, 308)]
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public int spread;
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public GreasePencilEnvelopeModifierData() {
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this.modifier = default;
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this.influence = default;
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this.mode = default;
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this.mat_nr = default;
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this.thickness = default;
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this.strength = default;
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this.skip = default;
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this.spread = default;
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}
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public GreasePencilEnvelopeModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int mode, int mat_nr, float thickness, float strength, int skip, int spread) {
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this.modifier = modifier;
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this.influence = influence;
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this.mode = mode;
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this.mat_nr = mat_nr;
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this.thickness = thickness;
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this.strength = strength;
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this.skip = skip;
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this.spread = spread;
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}
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}
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}
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