Files
BlenderSharp/BlendFile/DNA/GreasePencilFrame.cs
2025-03-04 18:48:04 +01:00

40 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(312, "GreasePencilFrame", 12)]
public class GreasePencilFrame {
[DNAFieldAttribute(4, "int", 0, "drawing_index", "int", false, 0)]
public int drawing_index;
[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 4)]
public int flag;
[DNAFieldAttribute(1, "int8_t", 2, "type", "int8_t", false, 8)]
public sbyte type;
[DNAFieldAttribute(3, "char", 3, "_pad[3]", "System.Char[]", false, 9)]
public char[] _pad = new System.Char[3];
public GreasePencilFrame() {
this.drawing_index = default;
this.flag = default;
this.type = default;
this._pad = default;
}
public GreasePencilFrame(int drawing_index, int flag, sbyte type, char[] _pad) {
this.drawing_index = drawing_index;
this.flag = flag;
this.type = type;
this._pad = _pad;
}
}
}