Files
BlenderSharp/BlendFile/DNA/GreasePencilLayerFramesMapStorage.cs
2025-03-04 18:48:04 +01:00

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(313, "GreasePencilLayerFramesMapStorage", 24)]
public class GreasePencilLayerFramesMapStorage {
[DNAFieldAttribute(8, "int", 0, "*keys", "int", true, 0)]
public int keys;
[DNAFieldAttribute(8, "GreasePencilFrame", 1, "*values", "GreasePencilFrame", true, 8)]
public GreasePencilFrame values;
[DNAFieldAttribute(4, "int", 2, "size", "int", false, 16)]
public int size;
[DNAFieldAttribute(4, "int", 3, "flag", "int", false, 20)]
public int flag;
public GreasePencilLayerFramesMapStorage() {
this.keys = default;
this.values = default;
this.size = default;
this.flag = default;
}
public GreasePencilLayerFramesMapStorage(int keys, GreasePencilFrame values, int size, int flag) {
this.keys = keys;
this.values = values;
this.size = size;
this.flag = flag;
}
}
}