Files
BlenderSharp/BlendFile/DNA/NodeForeachGeometryElementInputItem.cs
2025-03-04 18:48:04 +01:00

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(738, "NodeForeachGeometryElementInputItem", 16)]
public class NodeForeachGeometryElementInputItem {
[DNAFieldAttribute(8, "char", 0, "*name", "char", true, 0)]
public char name;
[DNAFieldAttribute(2, "short", 1, "socket_type", "short", false, 8)]
public short socket_type;
[DNAFieldAttribute(2, "char", 2, "_pad[2]", "System.Char[]", false, 10)]
public char[] _pad = new System.Char[2];
[DNAFieldAttribute(4, "int", 3, "identifier", "int", false, 12)]
public int identifier;
public NodeForeachGeometryElementInputItem() {
this.name = default;
this.socket_type = default;
this._pad = default;
this.identifier = default;
}
public NodeForeachGeometryElementInputItem(char name, short socket_type, char[] _pad, int identifier) {
this.name = name;
this.socket_type = socket_type;
this._pad = _pad;
this.identifier = identifier;
}
}
}