Files
BlenderSharp/BlendFile/DNA/NodeTexMagic.cs
2025-03-04 18:48:04 +01:00

36 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(648, "NodeTexMagic", 968)]
public class NodeTexMagic {
[DNAFieldAttribute(960, "NodeTexBase", 0, "base", "NodeTexBase", false, 0)]
public NodeTexBase @base;
[DNAFieldAttribute(4, "int", 1, "depth", "int", false, 960)]
public int depth;
[DNAFieldAttribute(4, "char", 2, "_pad[4]", "System.Char[]", false, 964)]
public char[] _pad = new System.Char[4];
public NodeTexMagic() {
this.@base = default;
this.depth = default;
this._pad = default;
}
public NodeTexMagic(NodeTexBase @base, int depth, char[] _pad) {
this.@base = @base;
this.depth = depth;
this._pad = _pad;
}
}
}