64 lines
2.5 KiB
C#
64 lines
2.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(200, "bShrinkwrapConstraint", 24)]
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public class bShrinkwrapConstraint {
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[DNAFieldAttribute(0, "Object", "*target", "Object", 8, true, 0)]
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public Object ptr_target;
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[DNAFieldAttribute(1, "float", "dist", "float", 4, false, 8)]
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public float dist;
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[DNAFieldAttribute(2, "short", "shrinkType", "short", 2, false, 12)]
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public short shrinkType;
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[DNAFieldAttribute(3, "char", "projAxis", "char", 1, false, 14)]
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public char projAxis;
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[DNAFieldAttribute(4, "char", "projAxisSpace", "char", 1, false, 15)]
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public char projAxisSpace;
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[DNAFieldAttribute(5, "float", "projLimit", "float", 4, false, 16)]
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public float projLimit;
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[DNAFieldAttribute(6, "char", "shrinkMode", "char", 1, false, 20)]
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public char shrinkMode;
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[DNAFieldAttribute(7, "char", "flag", "char", 1, false, 21)]
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public char flag;
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[DNAFieldAttribute(8, "char", "trackAxis", "char", 1, false, 22)]
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public char trackAxis;
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[DNAFieldAttribute(9, "char", "_pad", "char", 1, false, 23)]
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public char _pad;
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public bShrinkwrapConstraint() {
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this.ptr_target = default;
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this.dist = default;
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this.shrinkType = default;
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this.projAxis = default;
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this.projAxisSpace = default;
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this.projLimit = default;
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this.shrinkMode = default;
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this.flag = default;
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this.trackAxis = default;
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this._pad = default;
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}
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public bShrinkwrapConstraint(Object ptr_target, float dist, short shrinkType, char projAxis, char projAxisSpace, float projLimit, char shrinkMode, char flag, char trackAxis, char _pad) {
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this.ptr_target = ptr_target;
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this.dist = dist;
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this.shrinkType = shrinkType;
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this.projAxis = projAxis;
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this.projAxisSpace = projAxisSpace;
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this.projLimit = projLimit;
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this.shrinkMode = shrinkMode;
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this.flag = flag;
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this.trackAxis = trackAxis;
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this._pad = _pad;
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}
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}
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}
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