Files
BlenderSharp/BlendFile/DNA/BevelModifierData.cs
2025-03-11 19:12:04 +01:00

144 lines
6.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(454, "BevelModifierData", 368)]
public class BevelModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(4, "float", 1, "value", "float", false, 120)]
public float value;
[DNAFieldAttribute(4, "int", 2, "res", "int", false, 124)]
public int res;
[DNAFieldAttribute(2, "short", 3, "flags", "short", false, 128)]
public short flags;
[DNAFieldAttribute(2, "short", 4, "val_flags", "short", false, 130)]
public short val_flags;
[DNAFieldAttribute(2, "short", 5, "profile_type", "short", false, 132)]
public short profile_type;
[DNAFieldAttribute(2, "short", 6, "lim_flags", "short", false, 134)]
public short lim_flags;
[DNAFieldAttribute(2, "short", 7, "e_flags", "short", false, 136)]
public short e_flags;
[DNAFieldAttribute(2, "short", 8, "mat", "short", false, 138)]
public short mat;
[DNAFieldAttribute(2, "short", 9, "edge_flags", "short", false, 140)]
public short edge_flags;
[DNAFieldAttribute(2, "short", 10, "face_str_mode", "short", false, 142)]
public short face_str_mode;
[DNAFieldAttribute(2, "short", 11, "miter_inner", "short", false, 144)]
public short miter_inner;
[DNAFieldAttribute(2, "short", 12, "miter_outer", "short", false, 146)]
public short miter_outer;
[DNAFieldAttribute(2, "short", 13, "vmesh_method", "short", false, 148)]
public short vmesh_method;
[DNAFieldAttribute(1, "char", 14, "affect_type", "char", false, 150)]
public char affect_type;
[DNAFieldAttribute(1, "char", 15, "_pad", "char", false, 151)]
public char _pad;
[DNAFieldAttribute(4, "float", 16, "profile", "float", false, 152)]
public float profile;
[DNAFieldAttribute(4, "float", 17, "bevel_angle", "float", false, 156)]
public float bevel_angle;
[DNAFieldAttribute(4, "float", 18, "spread", "float", false, 160)]
public float spread;
[DNAArrayAttribute(64, "char", 19, "defgrp_name[64]", "System.Char[]", 64, 164)]
public char[] defgrp_name = new System.Char[64];
[DNAArrayAttribute(4, "char", 20, "_pad1[4]", "System.Char[]", 4, 228)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(8, "CurveProfile", 21, "*custom_profile", "CurveProfile", true, 232)]
public CurveProfile custom_profile;
[DNAArrayAttribute(64, "char", 22, "edge_weight_name[64]", "System.Char[]", 64, 240)]
public char[] edge_weight_name = new System.Char[64];
[DNAArrayAttribute(64, "char", 23, "vertex_weight_name[64]", "System.Char[]", 64, 304)]
public char[] vertex_weight_name = new System.Char[64];
public BevelModifierData() {
this.modifier = default;
this.value = default;
this.res = default;
this.flags = default;
this.val_flags = default;
this.profile_type = default;
this.lim_flags = default;
this.e_flags = default;
this.mat = default;
this.edge_flags = default;
this.face_str_mode = default;
this.miter_inner = default;
this.miter_outer = default;
this.vmesh_method = default;
this.affect_type = default;
this._pad = default;
this.profile = default;
this.bevel_angle = default;
this.spread = default;
this.defgrp_name = default;
this._pad1 = default;
this.custom_profile = default;
this.edge_weight_name = default;
this.vertex_weight_name = default;
}
public BevelModifierData(
ModifierData modifier,
float value,
int res,
short flags,
short val_flags,
short profile_type,
short lim_flags,
short e_flags,
short mat,
short edge_flags,
short face_str_mode,
short miter_inner,
short miter_outer,
short vmesh_method,
char affect_type,
char _pad,
float profile,
float bevel_angle,
float spread,
char[] defgrp_name,
char[] _pad1,
CurveProfile custom_profile,
char[] edge_weight_name,
char[] vertex_weight_name) {
this.modifier = modifier;
this.value = value;
this.res = res;
this.flags = flags;
this.val_flags = val_flags;
this.profile_type = profile_type;
this.lim_flags = lim_flags;
this.e_flags = e_flags;
this.mat = mat;
this.edge_flags = edge_flags;
this.face_str_mode = face_str_mode;
this.miter_inner = miter_inner;
this.miter_outer = miter_outer;
this.vmesh_method = vmesh_method;
this.affect_type = affect_type;
this._pad = _pad;
this.profile = profile;
this.bevel_angle = bevel_angle;
this.spread = spread;
this.defgrp_name = defgrp_name;
this._pad1 = _pad1;
this.custom_profile = custom_profile;
this.edge_weight_name = edge_weight_name;
this.vertex_weight_name = vertex_weight_name;
}
}
}