Files
BlenderSharp/BlendFile/DNA/CollectionExport.cs
2025-03-11 19:12:04 +01:00

52 lines
2.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(161, "CollectionExport", 160)]
public class CollectionExport {
[DNAFieldAttribute(8, "CollectionExport", 0, "*next", "CollectionExport", true, 0)]
public CollectionExport next;
[DNAFieldAttribute(8, "CollectionExport", 1, "*prev", "CollectionExport", true, 8)]
public CollectionExport prev;
[DNAArrayAttribute(64, "char", 2, "fh_idname[64]", "System.Char[]", 64, 16)]
public char[] fh_idname = new System.Char[64];
[DNAArrayAttribute(64, "char", 3, "name[64]", "System.Char[]", 64, 80)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(8, "IDProperty", 4, "*export_properties", "IDProperty", true, 144)]
public IDProperty export_properties;
[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 152)]
public int flag;
[DNAFieldAttribute(4, "int", 6, "_pad0", "int", false, 156)]
public int _pad0;
public CollectionExport() {
this.next = default;
this.prev = default;
this.fh_idname = default;
this.name = default;
this.export_properties = default;
this.flag = default;
this._pad0 = default;
}
public CollectionExport(CollectionExport next, CollectionExport prev, char[] fh_idname, char[] name, IDProperty export_properties, int flag, int _pad0) {
this.next = next;
this.prev = prev;
this.fh_idname = fh_idname;
this.name = name;
this.export_properties = export_properties;
this.flag = flag;
this._pad0 = _pad0;
}
}
}