Files
BlenderSharp/BlendFile/DNA/ConsoleLine.cs
2025-03-04 18:48:04 +01:00

52 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(959, "ConsoleLine", 40)]
public class ConsoleLine {
[DNAFieldAttribute(8, "ConsoleLine", 0, "*next", "ConsoleLine", true, 0)]
public ConsoleLine next;
[DNAFieldAttribute(8, "ConsoleLine", 1, "*prev", "ConsoleLine", true, 8)]
public ConsoleLine prev;
[DNAFieldAttribute(4, "int", 2, "len_alloc", "int", false, 16)]
public int len_alloc;
[DNAFieldAttribute(4, "int", 3, "len", "int", false, 20)]
public int len;
[DNAFieldAttribute(8, "char", 4, "*line", "char", true, 24)]
public char line;
[DNAFieldAttribute(4, "int", 5, "cursor", "int", false, 32)]
public int cursor;
[DNAFieldAttribute(4, "int", 6, "type", "int", false, 36)]
public int type;
public ConsoleLine() {
this.next = default;
this.prev = default;
this.len_alloc = default;
this.len = default;
this.line = default;
this.cursor = default;
this.type = default;
}
public ConsoleLine(ConsoleLine next, ConsoleLine prev, int len_alloc, int len, char line, int cursor, int type) {
this.next = next;
this.prev = prev;
this.len_alloc = len_alloc;
this.len = len;
this.line = line;
this.cursor = cursor;
this.type = type;
}
}
}