44 lines
1.7 KiB
C#
44 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(251, "FreestyleModuleConfig", 32)]
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public class FreestyleModuleConfig {
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[DNAFieldAttribute(8, "FreestyleModuleConfig", 0, "*next", "FreestyleModuleConfig", true, 0)]
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public FreestyleModuleConfig next;
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[DNAFieldAttribute(8, "FreestyleModuleConfig", 1, "*prev", "FreestyleModuleConfig", true, 8)]
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public FreestyleModuleConfig prev;
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[DNAFieldAttribute(8, "Text", 2, "*script", "Text", true, 16)]
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public Text script;
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[DNAFieldAttribute(2, "short", 3, "is_displayed", "short", false, 24)]
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public short is_displayed;
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[DNAArrayAttribute(6, "char", 4, "_pad[6]", "System.Char[]", 6, 26)]
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public char[] _pad = new System.Char[6];
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public FreestyleModuleConfig() {
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this.next = default;
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this.prev = default;
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this.script = default;
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this.is_displayed = default;
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this._pad = default;
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}
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public FreestyleModuleConfig(FreestyleModuleConfig next, FreestyleModuleConfig prev, Text script, short is_displayed, char[] _pad) {
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this.next = next;
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this.prev = prev;
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this.script = script;
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this.is_displayed = is_displayed;
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this._pad = _pad;
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}
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}
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}
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