Files
BlenderSharp/BlendFile/DNA/BakeData.cs

73 lines
2.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class BakeData {
public ImageFormatData im_format;
public char[] filepath = new System.Char[1024];
public short width;
public short height;
public short margin;
public short flag;
public float cage_extrusion;
public float max_ray_distance;
public int pass_filter;
public char[] normal_swizzle = new System.Char[3];
public char normal_space;
public char target;
public char save_mode;
public char margin_type;
public char view_from;
public char[] _pad = new System.Char[4];
public Object ptr_cage_object;
public BakeData(
ImageFormatData im_format,
char[] filepath,
short width,
short height,
short margin,
short flag,
float cage_extrusion,
float max_ray_distance,
int pass_filter,
char[] normal_swizzle,
char normal_space,
char target,
char save_mode,
char margin_type,
char view_from,
char[] _pad,
Object ptr_cage_object) {
this.im_format = im_format;
this.filepath = filepath;
this.width = width;
this.height = height;
this.margin = margin;
this.flag = flag;
this.cage_extrusion = cage_extrusion;
this.max_ray_distance = max_ray_distance;
this.pass_filter = pass_filter;
this.normal_swizzle = normal_swizzle;
this.normal_space = normal_space;
this.target = target;
this.save_mode = save_mode;
this.margin_type = margin_type;
this.view_from = view_from;
this._pad = _pad;
this.ptr_cage_object = ptr_cage_object;
}
}
}