Files
BlenderSharp/BlendFile/DNA/FCurve.cs

82 lines
2.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class FCurve {
public FCurve ptr_next;
public FCurve ptr_prev;
public bActionGroup ptr_grp;
public ChannelDriver ptr_driver;
public ListBase modifiers;
public BezTriple ptr_bezt;
public FPoint ptr_fpt;
public int totvert;
public int active_keyframe_index;
public float curval;
public short flag;
public short extend;
public char auto_smoothing;
public char[] _pad = new System.Char[3];
public int array_index;
public char ptr_rna_path;
public int color_mode;
public float[] color = new System.Single[3];
public float prev_norm_factor;
public float prev_offset;
public FCurve(
FCurve ptr_next,
FCurve ptr_prev,
bActionGroup ptr_grp,
ChannelDriver ptr_driver,
ListBase modifiers,
BezTriple ptr_bezt,
FPoint ptr_fpt,
int totvert,
int active_keyframe_index,
float curval,
short flag,
short extend,
char auto_smoothing,
char[] _pad,
int array_index,
char ptr_rna_path,
int color_mode,
float[] color,
float prev_norm_factor,
float prev_offset) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_grp = ptr_grp;
this.ptr_driver = ptr_driver;
this.modifiers = modifiers;
this.ptr_bezt = ptr_bezt;
this.ptr_fpt = ptr_fpt;
this.totvert = totvert;
this.active_keyframe_index = active_keyframe_index;
this.curval = curval;
this.flag = flag;
this.extend = extend;
this.auto_smoothing = auto_smoothing;
this._pad = _pad;
this.array_index = array_index;
this.ptr_rna_path = ptr_rna_path;
this.color_mode = color_mode;
this.color = color;
this.prev_norm_factor = prev_norm_factor;
this.prev_offset = prev_offset;
}
}
}