46 lines
1.7 KiB
C#
46 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
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namespace BlendFile.DNA {
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public class GreasePencilHookModifierData {
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public ModifierData modifier;
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public GreasePencilModifierInfluenceData influence;
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public Object ptr_object;
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public char[] subtarget = new System.Char[64];
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public char[] _pad = new System.Char[4];
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public int flag;
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public char falloff_type;
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public char[] _pad1 = new System.Char[3];
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public float[,] parentinv = new System.Single[4][4];
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public float[] cent = new System.Single[3];
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public float falloff;
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public float force;
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public GreasePencilHookModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, char[] subtarget, char[] _pad, int flag, char falloff_type, char[] _pad1, float[,] parentinv, float[] cent, float falloff, float force) {
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this.modifier = modifier;
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this.influence = influence;
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this.ptr_object = ptr_object;
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this.subtarget = subtarget;
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this._pad = _pad;
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this.flag = flag;
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this.falloff_type = falloff_type;
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this._pad1 = _pad1;
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this.parentinv = parentinv;
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this.cent = cent;
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this.falloff = falloff;
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this.force = force;
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}
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}
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}
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