30 lines
1.0 KiB
C#
30 lines
1.0 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using BlendFile.CompatTypes;
|
|
using System;
|
|
|
|
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
|
|
|
|
namespace BlendFile.DNA {
|
|
|
|
public struct ImageTile_Runtime {
|
|
public int tilearray_layer;
|
|
public int _pad;
|
|
public int[] tilearray_offset = new System.Int32[2];
|
|
public int[] tilearray_size = new System.Int32[2];
|
|
public ImageTile_Runtime(int tilearray_layer, int _pad, int[] tilearray_offset, int[] tilearray_size) {
|
|
this.tilearray_layer = tilearray_layer;
|
|
this._pad = _pad;
|
|
this.tilearray_offset = tilearray_offset;
|
|
this.tilearray_size = tilearray_size;
|
|
}
|
|
}
|
|
}
|