Files
BlenderSharp/BlendFile/DNA/LightProbeGridCacheFrame.cs

46 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class LightProbeGridCacheFrame {
public int[] size = new System.Int32[3];
public int data_layout;
public int block_len;
public int block_size;
public LightProbeBlockData ptr_block_infos;
public LightProbeBakingData baking;
public LightProbeIrradianceData irradiance;
public LightProbeVisibilityData visibility;
public LightProbeConnectivityData connectivity;
public char[] _pad = new System.Char[4];
public int surfels_len;
public object ptr_surfels;
public LightProbeGridCacheFrame(int[] size, int data_layout, int block_len, int block_size, LightProbeBlockData ptr_block_infos, LightProbeBakingData baking, LightProbeIrradianceData irradiance, LightProbeVisibilityData visibility, LightProbeConnectivityData connectivity, char[] _pad, int surfels_len, object ptr_surfels) {
this.size = size;
this.data_layout = data_layout;
this.block_len = block_len;
this.block_size = block_size;
this.ptr_block_infos = ptr_block_infos;
this.baking = baking;
this.irradiance = irradiance;
this.visibility = visibility;
this.connectivity = connectivity;
this._pad = _pad;
this.surfels_len = surfels_len;
this.ptr_surfels = ptr_surfels;
}
}
}