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BlenderSharp/BlendFile/DNA/NodeColorspill.cs

34 lines
1.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public struct NodeColorspill {
public short limchan;
public short unspill;
public float limscale;
public float uspillr;
public float uspillg;
public float uspillb;
public NodeColorspill(short limchan, short unspill, float limscale, float uspillr, float uspillg, float uspillb) {
this.limchan = limchan;
this.unspill = unspill;
this.limscale = limscale;
this.uspillr = uspillr;
this.uspillg = uspillg;
this.uspillb = uspillb;
}
}
}