34 lines
1016 B
C#
34 lines
1016 B
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
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namespace BlendFile.DNA {
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public struct NodeImageAnim {
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public int frames;
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public int sfra;
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public int nr;
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public char cyclic;
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public char movie;
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public char[] _pad = new System.Char[2];
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public NodeImageAnim(int frames, int sfra, int nr, char cyclic, char movie, char[] _pad) {
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this.frames = frames;
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this.sfra = sfra;
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this.nr = nr;
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this.cyclic = cyclic;
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this.movie = movie;
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this._pad = _pad;
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}
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}
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}
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