40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
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namespace BlendFile.DNA {
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public struct SequencerTonemapModifierData {
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public SequenceModifierData modifier;
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public float key;
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public float offset;
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public float gamma;
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public float intensity;
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public float contrast;
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public float adaptation;
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public float correction;
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public int type;
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public SequencerTonemapModifierData(SequenceModifierData modifier, float key, float offset, float gamma, float intensity, float contrast, float adaptation, float correction, int type) {
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this.modifier = modifier;
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this.key = key;
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this.offset = offset;
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this.gamma = gamma;
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this.intensity = intensity;
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this.contrast = contrast;
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this.adaptation = adaptation;
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this.correction = correction;
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this.type = type;
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}
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}
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}
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