Files
BlenderSharp/BlendFile/DNA/WorkSpace.cs

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class WorkSpace {
public ID id;
public ListBase layouts;
public ListBase hook_layout_relations;
public ListBase owner_ids;
public ListBase tools;
public Scene ptr_pin_scene;
public char[] _pad = new System.Char[4];
public int object_mode;
public int flags;
public int order;
public WorkSpaceRuntimeHandle ptr_runtime;
public AssetLibraryReference asset_library_ref;
public ViewerPath viewer_path;
public WorkSpace(ID id, ListBase layouts, ListBase hook_layout_relations, ListBase owner_ids, ListBase tools, Scene ptr_pin_scene, char[] _pad, int object_mode, int flags, int order, WorkSpaceRuntimeHandle ptr_runtime, AssetLibraryReference asset_library_ref, ViewerPath viewer_path) {
this.id = id;
this.layouts = layouts;
this.hook_layout_relations = hook_layout_relations;
this.owner_ids = owner_ids;
this.tools = tools;
this.ptr_pin_scene = ptr_pin_scene;
this._pad = _pad;
this.object_mode = object_mode;
this.flags = flags;
this.order = order;
this.ptr_runtime = ptr_runtime;
this.asset_library_ref = asset_library_ref;
this.viewer_path = viewer_path;
}
}
}