Files
BlenderSharp/BlendFile/DNA/bGPDstroke_Runtime.cs

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class bGPDstroke_Runtime {
public char[] tmp_layerinfo = new System.Char[128];
public float multi_frame_falloff;
public int stroke_start;
public int fill_start;
public int vertex_start;
public int curve_start;
public int _pad0;
public bGPDstroke ptr_gps_orig;
public object ptr__pad2;
public bGPDstroke_Runtime(char[] tmp_layerinfo, float multi_frame_falloff, int stroke_start, int fill_start, int vertex_start, int curve_start, int _pad0, bGPDstroke ptr_gps_orig, object ptr__pad2) {
this.tmp_layerinfo = tmp_layerinfo;
this.multi_frame_falloff = multi_frame_falloff;
this.stroke_start = stroke_start;
this.fill_start = fill_start;
this.vertex_start = vertex_start;
this.curve_start = curve_start;
this._pad0 = _pad0;
this.ptr_gps_orig = ptr_gps_orig;
this.ptr__pad2 = ptr__pad2;
}
}
}