Files
BlenderSharp/BlendFile/DNA/NodeBilateralBlurData.cs

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(610, "NodeBilateralBlurData", 12)]
public struct NodeBilateralBlurData {
[DNAFieldAttribute(0, "float", "sigma_color", "float", 4, false, 0)]
public float sigma_color;
[DNAFieldAttribute(1, "float", "sigma_space", "float", 4, false, 4)]
public float sigma_space;
[DNAFieldAttribute(2, "short", "iter", "short", 2, false, 8)]
public short iter;
[DNAFieldAttribute(3, "char", "_pad[2]", "System.Char[]", 2, false, 10)]
public char[] _pad = new System.Char[2];
public NodeBilateralBlurData() {
this.sigma_color = default;
this.sigma_space = default;
this.iter = default;
this._pad = default;
}
public NodeBilateralBlurData(float sigma_color, float sigma_space, short iter, char[] _pad) {
this.sigma_color = sigma_color;
this.sigma_space = sigma_space;
this.iter = iter;
this._pad = _pad;
}
}
}