Files
BlenderSharp/BlendFile/DNA/bNodePanelState.cs

36 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(574, "bNodePanelState", 8)]
public struct bNodePanelState {
[DNAFieldAttribute(0, "int", "identifier", "int", 4, false, 0)]
public int identifier;
[DNAFieldAttribute(1, "char", "flag", "char", 1, false, 4)]
public char flag;
[DNAFieldAttribute(2, "char", "_pad[3]", "System.Char[]", 3, false, 5)]
public char[] _pad = new System.Char[3];
public bNodePanelState() {
this.identifier = default;
this.flag = default;
this._pad = default;
}
public bNodePanelState(int identifier, char flag, char[] _pad) {
this.identifier = identifier;
this.flag = flag;
this._pad = _pad;
}
}
}