Files
BlenderSharp/BlendFile/DNA/ActionLayer.cs
Samuele Lorefice 9a949dbeab Added Type stubbing
2025-01-22 17:56:49 +01:00

37 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class ActionLayer {
public char[] name = new System.Char[64];
public float influence;
public byte layer_flags;
public sbyte layer_mix_mode;
public byte[] _pad0 = new System.Byte[2];
public ActionStrip ptr_ptr_strip_array;
public int strip_array_num;
public byte[] _pad1 = new System.Byte[4];
public ActionLayer(char[] name, float influence, byte layer_flags, sbyte layer_mix_mode, byte[] _pad0, ActionStrip ptr_ptr_strip_array, int strip_array_num, byte[] _pad1) {
this.name = name;
this.influence = influence;
this.layer_flags = layer_flags;
this.layer_mix_mode = layer_mix_mode;
this._pad0 = _pad0;
this.ptr_ptr_strip_array = ptr_ptr_strip_array;
this.strip_array_num = strip_array_num;
this._pad1 = _pad1;
}
}
}