Files
BlenderSharp/BlendFile/DNA/CollisionModifierData.cs
2025-01-22 17:40:14 +01:00

37 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class CollisionModifierData {
public ModifierData modifier;
public int mvert_num;
public int tri_num;
public float time_x;
public float time_xnew;
public char is_static;
public char[] _pad = new System.Char[7];
public BVHTree ptr_bvhtree;
public CollisionModifierData(ModifierData modifier, int mvert_num, int tri_num, float time_x, float time_xnew, char is_static, char[] _pad, BVHTree ptr_bvhtree) {
this.modifier = modifier;
this.mvert_num = mvert_num;
this.tri_num = tri_num;
this.time_x = time_x;
this.time_xnew = time_xnew;
this.is_static = is_static;
this._pad = _pad;
this.ptr_bvhtree = ptr_bvhtree;
}
}
}