Files
BlenderSharp/BlendFile/DNA/FMod_Noise.cs
2025-01-22 17:40:14 +01:00

33 lines
989 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct FMod_Noise {
public float size;
public float strength;
public float phase;
public float offset;
public short depth;
public short modification;
public FMod_Noise(float size, float strength, float phase, float offset, short depth, short modification) {
this.size = size;
this.strength = strength;
this.phase = phase;
this.offset = offset;
this.depth = depth;
this.modification = modification;
}
}
}