Files
BlenderSharp/BlendFile/DNA/FreestyleConfig.cs
2025-01-22 17:40:14 +01:00

37 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct FreestyleConfig {
public ListBase modules;
public int mode;
public int raycasting_algorithm;
public int flags;
public float sphere_radius;
public float dkr_epsilon;
public float crease_angle;
public ListBase linesets;
public FreestyleConfig(ListBase modules, int mode, int raycasting_algorithm, int flags, float sphere_radius, float dkr_epsilon, float crease_angle, ListBase linesets) {
this.modules = modules;
this.mode = mode;
this.raycasting_algorithm = raycasting_algorithm;
this.flags = flags;
this.sphere_radius = sphere_radius;
this.dkr_epsilon = dkr_epsilon;
this.crease_angle = crease_angle;
this.linesets = linesets;
}
}
}