43 lines
1.6 KiB
C#
43 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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namespace BlendFile.DNA {
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public class MirrorModifierData {
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public ModifierData modifier;
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public short axis;
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public short flag;
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public float tolerance;
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public float bisect_threshold;
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public byte use_correct_order_on_merge;
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public char[] _pad = new System.Char[3];
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public float[] uv_offset = new System.Single[2];
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public float[] uv_offset_copy = new System.Single[2];
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public Object ptr_mirror_ob;
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public object ptr__pad1;
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public MirrorModifierData(ModifierData modifier, short axis, short flag, float tolerance, float bisect_threshold, byte use_correct_order_on_merge, char[] _pad, float[] uv_offset, float[] uv_offset_copy, Object ptr_mirror_ob, object ptr__pad1) {
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this.modifier = modifier;
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this.axis = axis;
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this.flag = flag;
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this.tolerance = tolerance;
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this.bisect_threshold = bisect_threshold;
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this.use_correct_order_on_merge = use_correct_order_on_merge;
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this._pad = _pad;
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this.uv_offset = uv_offset;
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this.uv_offset_copy = uv_offset_copy;
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this.ptr_mirror_ob = ptr_mirror_ob;
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this.ptr__pad1 = ptr__pad1;
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}
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}
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}
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