29 lines
880 B
C#
29 lines
880 B
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using BlendFile.CompatTypes;
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
|
|
public struct NodeShaderVectTransform {
|
|
public int type;
|
|
public int convert_from;
|
|
public int convert_to;
|
|
public char[] _pad = new System.Char[4];
|
|
public NodeShaderVectTransform(int type, int convert_from, int convert_to, char[] _pad) {
|
|
this.type = type;
|
|
this.convert_from = convert_from;
|
|
this.convert_to = convert_to;
|
|
this._pad = _pad;
|
|
}
|
|
}
|
|
}
|