Files
BlenderSharp/BlendFile/DNA/OpacityGpencilModifierData.cs
2025-01-22 17:40:14 +01:00

47 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class OpacityGpencilModifierData {
public GpencilModifierData modifier;
public Material ptr_material;
public char[] layername = new System.Char[64];
public char[] materialname = new System.Char[64];
public char[] vgname = new System.Char[64];
public int pass_index;
public int flag;
public float factor;
public char modify_color;
public char[] _pad = new System.Char[3];
public int layer_pass;
public float hardeness;
public CurveMapping ptr_curve_intensity;
public OpacityGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, char[] vgname, int pass_index, int flag, float factor, char modify_color, char[] _pad, int layer_pass, float hardeness, CurveMapping ptr_curve_intensity) {
this.modifier = modifier;
this.ptr_material = ptr_material;
this.layername = layername;
this.materialname = materialname;
this.vgname = vgname;
this.pass_index = pass_index;
this.flag = flag;
this.factor = factor;
this.modify_color = modify_color;
this._pad = _pad;
this.layer_pass = layer_pass;
this.hardeness = hardeness;
this.ptr_curve_intensity = ptr_curve_intensity;
}
}
}