Files
BlenderSharp/BlendFile/DNA/ARegion_Runtime.cs
2025-03-04 18:48:04 +01:00

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(866, "ARegion_Runtime", 48)]
public class ARegion_Runtime {
[DNAFieldAttribute(8, "char", 0, "*category", "char", true, 0)]
public char category;
[DNAFieldAttribute(16, "rcti", 1, "visible_rect", "rcti", false, 8)]
public rcti visible_rect;
[DNAFieldAttribute(4, "int", 2, "offset_x", "int", false, 24)]
public int offset_x;
[DNAFieldAttribute(4, "int", 3, "offset_y", "int", false, 28)]
public int offset_y;
[DNAFieldAttribute(8, "GHash", 4, "*block_name_map", "GHash", true, 32)]
public GHash block_name_map;
[DNAFieldAttribute(8, "Panel", 5, "*popup_block_panel", "Panel", true, 40)]
public Panel popup_block_panel;
public ARegion_Runtime() {
this.category = default;
this.visible_rect = default;
this.offset_x = default;
this.offset_y = default;
this.block_name_map = default;
this.popup_block_panel = default;
}
public ARegion_Runtime(char category, rcti visible_rect, int offset_x, int offset_y, GHash block_name_map, Panel popup_block_panel) {
this.category = category;
this.visible_rect = visible_rect;
this.offset_x = offset_x;
this.offset_y = offset_y;
this.block_name_map = block_name_map;
this.popup_block_panel = popup_block_panel;
}
}
}