Files
BlenderSharp/BlendFile/DNA/CollectionChild.cs
2025-03-04 18:48:04 +01:00

44 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(160, "CollectionChild", 32)]
public class CollectionChild {
[DNAFieldAttribute(8, "CollectionChild", 0, "*next", "CollectionChild", true, 0)]
public CollectionChild next;
[DNAFieldAttribute(8, "CollectionChild", 1, "*prev", "CollectionChild", true, 8)]
public CollectionChild prev;
[DNAFieldAttribute(8, "Collection", 2, "*collection", "Collection", true, 16)]
public Collection collection;
[DNAFieldAttribute(4, "CollectionLightLinking", 3, "light_linking", "CollectionLightLinking", false, 24)]
public CollectionLightLinking light_linking;
[DNAFieldAttribute(4, "int", 4, "_pad", "int", false, 28)]
public int _pad;
public CollectionChild() {
this.next = default;
this.prev = default;
this.collection = default;
this.light_linking = default;
this._pad = default;
}
public CollectionChild(CollectionChild next, CollectionChild prev, Collection collection, CollectionLightLinking light_linking, int _pad) {
this.next = next;
this.prev = prev;
this.collection = collection;
this.light_linking = light_linking;
this._pad = _pad;
}
}
}