Files
BlenderSharp/BlendFile/DNA/FPoint.cs
2025-03-04 18:48:04 +01:00

36 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(94, "FPoint", 16)]
public class FPoint {
[DNAFieldAttribute(8, "float", 0, "vec[2]", "System.Single[]", false, 0)]
public float[] vec = new System.Single[2];
[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 8)]
public int flag;
[DNAFieldAttribute(4, "char", 2, "_pad[4]", "System.Char[]", false, 12)]
public char[] _pad = new System.Char[4];
public FPoint() {
this.vec = default;
this.flag = default;
this._pad = default;
}
public FPoint(float[] vec, int flag, char[] _pad) {
this.vec = vec;
this.flag = flag;
this._pad = _pad;
}
}
}