Files
BlenderSharp/BlendFile/DNA/GreasePencilArmatureModifierData.cs
2025-03-12 19:02:40 +01:00

44 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(545, "GreasePencilArmatureModifierData", 304)]
public class GreasePencilArmatureModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(8, "Object", 2, "*object", "Object", true, 288)]
public Object @object;
[DNAFieldAttribute(2, "short", 3, "deformflag", "short", false, 296)]
public short deformflag;
[DNAArrayAttribute(6, "char", 4, "_pad[6]", "System.Char[]", 6, false, 298)]
public char[] _pad = new System.Char[6];
public GreasePencilArmatureModifierData() {
this.modifier = default;
this.influence = default;
this.@object = default;
this.deformflag = default;
this._pad = default;
}
public GreasePencilArmatureModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object @object, short deformflag, char[] _pad) {
this.modifier = modifier;
this.influence = influence;
this.@object = @object;
this.deformflag = deformflag;
this._pad = _pad;
}
}
}