Files
BlenderSharp/BlendFile/DNA/GreasePencilTintModifierData.cs
2025-03-12 19:02:40 +01:00

68 lines
2.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(529, "GreasePencilTintModifierData", 336)]
public class GreasePencilTintModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(2, "short", 2, "flag", "short", false, 288)]
public short flag;
[DNAFieldAttribute(1, "char", 3, "color_mode", "char", false, 290)]
public char color_mode;
[DNAFieldAttribute(1, "char", 4, "tint_mode", "char", false, 291)]
public char tint_mode;
[DNAFieldAttribute(4, "float", 5, "factor", "float", false, 292)]
public float factor;
[DNAFieldAttribute(4, "float", 6, "radius", "float", false, 296)]
public float radius;
[DNAArrayAttribute(12, "float", 7, "color[3]", "System.Single[]", 3, false, 300)]
public float[] color = new System.Single[3];
[DNAFieldAttribute(8, "Object", 8, "*object", "Object", true, 312)]
public Object @object;
[DNAFieldAttribute(8, "ColorBand", 9, "*color_ramp", "ColorBand", true, 320)]
public ColorBand color_ramp;
[DNAFieldAttribute(8, "void", 10, "*_pad", "void", true, 328)]
public object _pad;
public GreasePencilTintModifierData() {
this.modifier = default;
this.influence = default;
this.flag = default;
this.color_mode = default;
this.tint_mode = default;
this.factor = default;
this.radius = default;
this.color = default;
this.@object = default;
this.color_ramp = default;
this._pad = default;
}
public GreasePencilTintModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, short flag, char color_mode, char tint_mode, float factor, float radius, float[] color, Object @object, ColorBand color_ramp, object _pad) {
this.modifier = modifier;
this.influence = influence;
this.flag = flag;
this.color_mode = color_mode;
this.tint_mode = tint_mode;
this.factor = factor;
this.radius = radius;
this.color = color;
this.@object = @object;
this.color_ramp = color_ramp;
this._pad = _pad;
}
}
}